Files
bansonic_beta_main/Assets/artworks/notebook/fatherItemPrefab.cs
T

26 lines
641 B
C#

using JetBrains.Annotations;
using UnityEngine;
using UnityEngine.UI;
public class fatherItemPrefab : MonoBehaviour
{
[Header("objects")]
public GameObject father_obj;
public GameObject son_obj;
[Header("father info")]
public Image father_img;
public Text father_name;
public Text father_description;
public Image boarder_img;
[Header("son info")]
public GameObject son_prefab;
public GameObject son_prefab_toPut;
public void SetFatherImage(Sprite sprite)
{
if (father_img == null) return;
father_img.sprite = sprite;
father_img.enabled = sprite != null;
}
}