UI换了很多,spine主视觉停用
This commit is contained in:
@@ -552,7 +552,7 @@ public class eFinalDream : MonoBehaviour
|
||||
|
||||
private static Color ResolveEquipmentColor(int colorIndex)
|
||||
{
|
||||
equipItemPrefab reference = Object.FindObjectOfType<equipItemPrefab>(true);
|
||||
equipItemPrefab reference = Object.FindFirstObjectByType<equipItemPrefab>(FindObjectsInactive.Include);
|
||||
if (reference == null || reference.itemBtmColors == null || reference.itemBtmColors.Length == 0)
|
||||
{
|
||||
return Color.white;
|
||||
@@ -647,7 +647,7 @@ public class eFinalDream : MonoBehaviour
|
||||
|
||||
private static void RefreshAllEquipBags()
|
||||
{
|
||||
equipBag[] bags = Object.FindObjectsOfType<equipBag>(true);
|
||||
equipBag[] bags = UnityEngine.Object.FindObjectsByType<equipBag>(FindObjectsInactive.Include, FindObjectsSortMode.None);
|
||||
for (int i = 0; i < bags.Length; i++)
|
||||
{
|
||||
if (bags[i] != null)
|
||||
|
||||
@@ -830,7 +830,7 @@ public class equipIllusion : MonoBehaviour
|
||||
|
||||
private static void RefreshAllEquipBags()
|
||||
{
|
||||
equipBag[] bags = FindObjectsOfType<equipBag>(true);
|
||||
equipBag[] bags = Object.FindObjectsByType<equipBag>(FindObjectsInactive.Include, FindObjectsSortMode.None);
|
||||
for (int i = 0; i < bags.Length; i++)
|
||||
{
|
||||
if (bags[i] != null)
|
||||
|
||||
@@ -1187,7 +1187,7 @@ public class equipSmelt : MonoBehaviour
|
||||
|
||||
private static void RefreshAllEquipBags()
|
||||
{
|
||||
equipBag[] bags = FindObjectsOfType<equipBag>(true);
|
||||
equipBag[] bags = UnityEngine.Object.FindObjectsByType<equipBag>(FindObjectsInactive.Include, FindObjectsSortMode.None);
|
||||
if (bags == null)
|
||||
{
|
||||
return;
|
||||
|
||||
@@ -880,7 +880,7 @@ public class equipTransfer : MonoBehaviour
|
||||
|
||||
private static void RefreshAllEquipBags()
|
||||
{
|
||||
equipBag[] bags = FindObjectsOfType<equipBag>(true);
|
||||
equipBag[] bags = Object.FindObjectsByType<equipBag>(FindObjectsInactive.Include, FindObjectsSortMode.None);
|
||||
for (int i = 0; i < bags.Length; i++)
|
||||
{
|
||||
if (bags[i] != null)
|
||||
|
||||
@@ -520,7 +520,7 @@ public class equipUpdate : MonoBehaviour
|
||||
|
||||
private static void RefreshAllEquipBags()
|
||||
{
|
||||
equipBag[] bags = FindObjectsOfType<equipBag>(true);
|
||||
equipBag[] bags = Object.FindObjectsByType<equipBag>(FindObjectsInactive.Include, FindObjectsSortMode.None);
|
||||
for (int i = 0; i < bags.Length; i++)
|
||||
{
|
||||
if (bags[i] != null)
|
||||
|
||||
Reference in New Issue
Block a user