Files
2025-07-11 15:39:40 +08:00

20 lines
650 B
C#

using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using UnityEngine;
/// <summary>
/// 该sobj仅适用于编队系统,角色系统的详细信息需要另外设计
/// </summary>
[CreateAssetMenu(fileName = "CharacterDataInfo", menuName = "TeamCharacter/TeamCharacterDataInfo")]
public class TeamCharacterDataInfo :ScriptableObject
{
/// <summary>
/// 角色系统请以此id为准来查找数据
/// </summary>
public int CharacterID;
public string CharacterSkillName;
public Sprite CharacterCardSprite;
public Sprite CharacterTeamSprite;
public Sprite CharacterRoleSprite;
}