Files
bansonic_beta_main/Assets/scripts/Songs_Select/teamSettingPanel.cs
T
2025-06-07 01:32:59 +08:00

33 lines
936 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class teamSettingPanel : MonoBehaviour
{
[SerializeField]
public GameObject teamSettingPanelObj;
[SerializeField]
public GameObject[] teamElementsObj;
[SerializeField]
public GameObject[] teamCharactersObj;
void Start()
{
// teamSettingPanelObj.SetActive(false);
}
public void openTeamSettingPanel()
{
Debug.Log("打开编队设置面板");
//todo:向编队管理类拉取已有编队信息,把视图初始化为对应的编队信息
//可在此补充ui动画信息
teamSettingPanelObj.SetActive(true);
}
public void closeTeamSettingPanel()=>teamSettingPanelObj.SetActive(false);
public void updateTeamSettingElements()
{
//todo:向保存编队信息的类获取编队信息,然后重新处理teamElementsObj的信息
}
}